

The first one is the self-contained story that Valve released on 10 October 2007. There are two versions of the original Portal. Portal 2 was announced inside Portal To see this content please enable targeting cookies. Chell was welcomed back to Aperture Science. Portal 2 was to star someone called “Mel”, but when the playtesters met GLaDOS again in the sequel and she didn’t know who Mel was, they felt like the game was missing the shared experience that the first game had built up.
#IS PORTAL AND PORTAL 2 ANY FUN SERIES#
Valve swiftly added portals back into the game series called Portal, though they resisted adding Chell back as she wasn’t much of a character and had already escaped. He said: “It was a lot of things, but it wasn’t Portal 2.” Though some elements of that version of Portal 2 still exist, with GLaDOS’ replacement Cave Johnson appearing heavily in the final game, writer Chet Faliszek pointed out at GDC 2012 that this wasn’t what people wanted in a sequel. To see this content please enable targeting cookies. The game was initially going to be set in the mid-’80s and based around a mechanic called “F-Stop”, which involved using a camera to grab sections of the game’s scenery to solve puzzles. Valve’s initial experiments into a Portal follow-up jettisoned everything but Aperture Science. Portal 2 originally didn’t have any Portals in it 10 is a nice age to celebrate, and it’s also the perfect number of random facts to pluck from the history of one of Valve’s most celebrated games. I’d like to think that the ultimate goal of Portal 2 was to get me to write an article about its tenth anniversary, so my ego wouldn’t let it go by. You're all set! Head on into the Nether (and don't taunt the Zombie Pigmen).Ten years ago, Valve released Portal 2. Once lit, your portal should look like this: However, this is time-consuming and dangerous (I once burned down most of my wooden house with this method), so unless you're feeling bold and daring, I'd stick to the flint and steel method. For example, you can use lava to burn wood, which will also activate the portal. There are alternative lighting methods as well. Use the flint and steel while standing directly in front of the portal, and the portal will activate. The easiest (and safest) way to light your portal is by using a flint and steel (which requires only one piece of flint and one iron ingot to craft).

Now that the frame of your portal is built, it's time to light it. If you're playing on survival mode, you will need to build a few steps to complete the top of the build. Once it's finished, the frame should look like this: The frame should be 5 blocks tall by 4 blocks wide (though if you prefer, you can skip the corner pieces). Once you have your obsidian ready, it's time to build the frame of your portal. Also, you will need to be careful when harvesting obsidian. Note: You will need a diamond pickaxe in order to harvest the obsidian. Eventually, you're pretty much guaranteed to come across some. If you don't have any above ground lava to work with, just dig down. Lava can be found both above ground and underground. Each bucket of dumped water will produce one obsidian block. One of the easiest ways to farm obsidian is to find a natural lava source and dump buckets of water on top of it. The good news is, it's pretty easy to do. Most likely, you will need to create it yourself. If you're lucky, you will find some naturally formed obsidian just waiting to be farmed in the world around you, but that's fairly rare and not really worth your time to hunt down (unless you already know of a spot). Obsidian is created when flowing water is added to lava. To build a Nether Portal, the first thing you will need to do is farm 14 pieces of obsidian.
